Game design article

Good article on gamasutra
Designing Better Levels Through Human Survival Instincts By Christopher W. Totten

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The Scarab

The Scarab

I finished another project from Master Digital Color. The line-art is by Dave Bryant.

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Olympians

Olympians

I finished another project from Master Digital Color. The line-art is by Dave Bryant.

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Feb 1 stuff

I finished reading “The Man Who Was Thursday” by G. K. Chesterton. I enjoyed it quite a bit although the ending was over my head. It was similar to Kafka’s novels or the tv series “The Prisoner”. Sort of like Alice in Wonderland meets a old spy mystery. Like “The Prisoner” it got more symbolic and weird toward the end. It uses Christian symbolism and philosophy so I didn’t really get it. I still enjoyed it though.

Before that I read through all the public domain Conan and Solomon Kane stories by Robert E. Howard. Public Domain is fun. I’m reading Treasure Island now.

I got a a longer ruler, a t-square, and a bigger triangle to help me work on perspective and ruling out comic pages. I did a so-so job ruling out a 17 x 14 piece of paper and have been filling the panels with exercises from Vanishing Point. I messed up a few by placing my horizon line and vanishing points too high or far apart. I need to learn the right positioning for different camera positions and zooms. I got better at it as I went along. I’ll finish the 6 panels today or tomorrow.

Been doing more gestures. Still not that great at that.

There was sale on Manga Studio EX so I bought that too. I’ll have to really push myself to learn its interface. I’m looking forward to trying the 3 point perspective ruler it has. It would be nice if that could speed things up.

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Wikileaks flash game

Leaky World

This was posted on gamesetwatch. Its pretty simple. The essay was interesting.

Played a facebook game today that was in a gamasutra top five. It was “Built under the creative direction of industry notables Brenda Brathwaite (Wizardry) and John Romero (Doom, Quake)”. Had some cute graphics and dialog text but got real boring. It was sort of like playing a worker in warcraft 3 and then being asked to pay for it.

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Tommi Trek vs Mummies

Tommi Trek Vs Mummies

I finished another project from Master Digital Color. The line-art is by Mike Worley.

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Royal Treasures

Royal Treasures

I finished another project from Master Digital Color. The line-art is by Dave Bryant.

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Good article

Boss Battle Design and Structure by Mike Stout

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Sherlock Hound

Finished the Sherlock Hound project from Master Digital Color. Line-art is from Mike Worley.

Sherlock Hound

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More hi-fi

Tommi Trek

Finished the rendering chapter of Hi-Fi Color for Comics. I took way to long. It got much faster towards the end.

I think it turned out pretty well but I still need to work a lot on everything. Color, value, anatomy, style.

Also its not my line art. So I still need to learn how to make line art. haha.

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