Monthly Archives: February 2010
Cache Fun if you like reading about hardware.
The Dust of Everyday Life: The Art of Building Characters by Takayoshi Sato
I need to work on shading, among other things. I’m know a little about painting with textures but not so much about making them. Tiles are a lot like textures. I have many tutorials to go through. The screenshots of … Continue reading
I got a reply from Liran Nuna about the decompression in ToD. ToD uses a very unique trick to decompress data assets directly to VRAM. There are two BIOS decompression routines, both using the LZ77 algorithm with 4096 bytes sized … Continue reading
Tales of Dagur’s code is older then the current version of libnds. I might convert it to the new library or just learn from the things that haven’t changed. I’m just going through the libnds tutorials and source randomly at … Continue reading