Monthly Archives: March 2010

Hope Derezed

VS I need to redesign this one for another reason. That reason is it still looks like the Ayla sprite. I had another version with a flat dress but it was much worse because it lost the appearance of hips … Continue reading

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Another cool character design article

The Art Of The Form: Hyung-Tae Kim Speaks by Brandon Sheffield

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Monsignor Derezed

VS Its still a work in progress. I’m thinking about redesigning the character completely. This is pixel practice.

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pixels hard

I underestimated the difficulty of learning pixel art. Following a sprite base and just filling it in looks decent. Choosing colors and shading is harder then I assumed. Sixteen colors aren’t that many colors when you need a light and … Continue reading

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Seiken Densetsu 3

Its not Odin Sphere but is it has very high quality pixel art. It even has lighting that changes through the day like NWN2. There is nice lighting detail in general too. It does feel a little odd being impressed … Continue reading

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tiles

I’m been learning about tiles and scrolling for the several days. I had trouble understanding addressing screenblocks and scrolling. http://www.coranac.com/tonc/text/regbg.htm Thats a pretty good explanation. The example code from all_in_one was pretty hard to understand too. I put iprintfs in … Continue reading

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compression test worked

I changed the woman part of the animate_simple example to use 16 color sprites and to use LZ77 compression. It worked perfectly in hardware, DeSmuME, and NO$GBA. It seems like I’ll be able to use it. I have to take … Continue reading

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