Monthly Archives: April 2010
Cearn’s interesting discussion about ds cache and DMA
I’m learning Painter. Image is based on a public domain photograph. Face sucks but the rest is ok.
Modified the stars example to graph a line. DS has more resolution then my graphic calculator. I’m reading through the math refresher in Programming Game AI by Example. I wonder how much AI the DS limited specifications can handle? I’m … Continue reading
This was one of the first books I bought years ago when I wanted to get into game programming. I’ve never finished it. Its pretty hardcore computer science. I looked at it today and remembered getting it and not knowing … Continue reading
I used to really like Qbert. I had a little windup toy of him when I was a kid. I’m still working on art. Animation isn’t easy. Designing interesting things to walk isn’t easy. My designs are still pretty boring. … Continue reading