This was posted on gamesetwatch. Its pretty simple. The essay was interesting.
Played a facebook game today that was in a gamasutra top five. It was “Built under the creative direction of industry notables Brenda Brathwaite (Wizardry) and John Romero (Doom, Quake)”. Had some cute graphics and dialog text but got real boring. It was sort of like playing a worker in warcraft 3 and then being asked to pay for it.